MUSIC FOR FILM, TV AND VIDEOGAMES.
About me
My name is Elias Reyes, and I’m a composer, sound designer and producer based in Stockholm. I grew up with a mix of Swedish folk music, Latin American rhythms and classical music, which have all influenced my musical background.
I’ve always been fascinated by the connection between music and emotion, particularly the neuropsychology behind how we experience and communicate feelings through sound. To me, music is a deeply human form of communication, rooted in our biology and our instinct to connect.
I started out playing guitar and piano and composing for the rock and pop bands I was part of. Later, I studied classical composition, most recently at the Royal College of Music in Stockholm. Along the way I became increasingly interested in film and videogame music, where I found a way to combine orchestral writing with modern production and sound design.
Today I work with music for film, games and concert settings. I enjoy moving between different styles and ways of working, from writing for live musicians to building electronic sounds and soundscapes.
For me, the most important part is making music that feels like it belongs to the story and connects with the listener.
I’m a co-owner of the indie game studio Vendel Studios, where I work across multiple projects as a composer, foley artist and sound designer. I’m currently looking for new opportunities in music and sound, and I’m open to both shorter projects and longer-term collaborations.
For commissions, collaborations, or any questions — reach out directly.